Game Studios Are Struggling — Decentralized Cloud Gaming Will Fix It

YOM

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The Problem: Gaming’s Growth Has Stalled

The gaming industry boomed from 2011 to 2021, growing at a 9.5% CAGR. But in the past three years? Flat.

Meanwhile, books, music, and video streaming keep growing. Why are we lagging?

  • More competition for attention. TikTok, YouTube Shorts, and social media dominate engagement.
  • Mobile has plateaued. Phone sales are slowing, limiting new player growth.
  • Studios are playing it safe. Less revenue means fewer risks, smaller teams, and mass layoffs.

This isn’t just a dip. The way games are made and distributed is broken.

The Harsh Reality: The Old Model is Failing

Studios aren’t just struggling to sell games — they’re struggling to survive.

AAA Development is Unsustainable

  • 3000+ devs per title.
  • $100M+ budgets.
  • Years of work before knowing if a game will succeed.

One flop can sink a studio. There are too many examples to cite.

Steam is a Graveyard for Most Games

  • 19,000 games launched last year. 80% made less than $5K.
  • The top 10 games took 60% of all revenue.
  • Discoverability is broken. The algorithm favors blockbusters, burying everyone else.

Mobile’s Walled Gardens Take 30% of Every Dollar

  • Apple and Google dictate who gets seen and who gets paid.
  • AAA-quality games don’t even reach mobile players — unless rebuilt from scratch.

Cloud Gaming is Too Expensive to Scale

  • Existing cloud services cost up to $8/hour per player — making them unusable at scale.
  • Centralized infrastructure will only get more expensive over time.

Studios need a way to cut costs, lower risk, and reach more players — without being at the mercy of platforms that don’t care if they succeed.

The Solution: Decentralized Cloud Gaming

YOM is not another cloud gaming platform. It’s a paradigm shift.

🚀 We’ve built the world’s first decentralized gaming cloud. Instead of relying on expensive data centers, we use idle GPU power from gaming PCs worldwide — a decentralized supercomputer for gaming. Other projects claim it, we’ve built it.

What does this mean for you?

  • AAA Games Run on Any Device → PC, Mac, mobile, or browser — no downloads, no installs.
  • 90% Lower Costs → Other cloud solutions cost $8/hour. We deliver the same performance for $0.30/hour.
  • No Gatekeepers → No Steam algorithm burying your game. No Apple/Google taking 30%. Just instant, direct access to players.
  • Rapid Testing & Iteration → Test new mechanics with real players before committing to multi-year development cycles.
  • Monetization OptionsBuilt-in ad support means you never lose money on success.

What This Means for Studios

Small Studios Get a Fair Shot
You don’t need a massive marketing budget to break through. With instant-play URLs, your game can go viral organically — like a YouTube video.

Big Studios Can Stop Betting It All on One Game
Instead of spending 3–5 years on a single title, decentralization enables smaller, more agile teams to launch and iterate quickly — without the financial cliff of a major flop.

AAA Games Finally Work on Mobile
No need to redesign your game for mobile. YOM makes Unreal Engine-quality games playable on any phone via streaming — tapping into a $90B+ market.

No More “Too Much Success” Problems
Virality shouldn’t kill your servers — or your budget. With our decentralized model, scaling is automatic and cost-effective.

This is the Future of Gaming — And It’s Here Now

Industry leaders have been talking about cloud gaming as the future for years. Phil Spencer said it back in 2019. The problem? Until now, the tech wasn’t good enough.

Now it is. YOM delivers:

  • AAA gaming, anywhere, instantly.
  • A cost model that actually makes sense.
  • A level playing field for studios of all sizes.

The question isn’t if the industry will move this way — it’s who will get there first.

Let’s Make Your Game Instantly Playable

If you’re a solo dev, project lead, marketing director, or studio founder, let’s talk. We’re already working with forward-thinking studios to make this a reality.

Don’t be the last to figure it out. Reach out now for a demonstration and consultation.

About YOM:

YOM is pioneering the first cloud gaming infrastructure (DePIN) that is streaming games, white-label experiences and entirely new entertainment formats at scale to any URL or streaming platform, including Telegram. Leveraging a distributed network of gaming machines, YOM offers global low-latency near-zero costs cloud gaming to any device and channel, effectively eliminating the need for dedicated game consoles (Xbox, Playstation). The project is backed by a network of advisors and firms such as Outlier Ventures and Borderless Capital.

Connect with YOM:

Website | X-(Twitter) | Telegram Group | Telegram Announcement Channel | Medium | Discord | Youtube | LinkedIn

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YOM
YOM

Written by YOM

The DePIN enabling near-zero cost cross-channel/device cloud gaming.

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