YOM DePIN Unlocks Innovative Entertainment

YOM
4 min readMay 22, 2024

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Full-Body Tutorials

Moving gracefully across a dance floor has not been something I have ever been accused of. I have sat in awe watching dance battles that display acrobatics generally relegated to Cirque du Soleil. And while I would love to learn just one or two signature moves I can employ at the various weddings I attend, aping what is in a video has never worked in teaching me any of the complex moves I want to learn. But what if there is something new on the horizon that will help.

Imagine being able to watch a complex dance move, an amazing trick move with a football, a martial arts grip and throw, or a collection of yoga poses from any angle, in slow motion, or scrolling backwards and forwards, until you have the move down. Virtual full-body tutorials are on the way, and YOM has the technology to support their arrival.

The YOM DePIN Brings Possibilities

YOM is creating a decentralized physical infrastructure network (DePIN) that enables 3D interactive projects built in Unreal Engine to be streamed at low latency and near zero costs to any devices through web browsers. While this technology is initially discussed as game industry revolutionizing, the new forms of entertainment that it will empower reach well beyond games.

YOM is able to do this by moving cloud gaming from the largely inefficient and costly central servers and supporting their streaming from individual nodes on the YOM network. Operating from nodes offers over 90% savings in hosting costs on these large centralized data center machines. The individual nodes are run from privately owned gaming computers, utilizing untapped GPU cycles and paying the computer owners a reward for the amount of sessions they host. By dramatically reducing hosting costs, YOM is unlocking a world of user generated content in many forms beyond gaming.

As motion capture technology has moved onto the phone and as AI is being utilizied to create Unreal projects with ever increasing ease, it can be expected that full-body tutorials will eventually follow. These tutorials will allow for students to spend time closely monitoring a motion, freezing the frames that cause the most confusion to allow the camera to rotate and zoom to a better position, and return to the action as a better vantage point is secured. Playing backwards, the motion can be tracked and understood. Playing in slow motion can allow for more deliberate study. And all of this can be accessed via a web browser on any device.

For that tricky dance move, a metronome can be displayed that shows the timing for each foot placement. If the tutorial is about a martial arts move, the opponent’s center of mass can be on display at all times, showing where the best pivot points would be. When learning a football trick move, the ball itself can leave a ghost trail to demonstrate where it should be during all aspects of the move. Unreal and the YOM DePIN have tremendous opportunities to teach practical physical movements in addition to creating exciting game experiences.

Full- Body Tutorials Unlock Action

The concept of a virtual full-body tutorial will likely be further developed to include game mechanics as a way to drive engagement and provide rewards. Creating a series of moves that flow together as a collection, and encouraging users to ‘collect them all’ is certainly likely to happen. Similarly, an entire exercise routine can be created and demonstrated via a system like this. Each move can highlight the muscle group affected by the exercise, and the routine would not be complete until each major muscle group is engaged.

The benefits of a full body tutorial system as described here are multiple. The system would allow for users to experience actions and motions that they may have never been exposed to before. This system would allow for students to learn at their own pace, and truly absorb the information from every conceivable angle. A system like this allows content creators to monetize their real-world skills via the YOM network with sponsorships, subscriptions, or advertising. And lastly the concept will encourage physical activity by providing rewards for achieving success as each move is mastered.

Breaking Through

Bringing the barriers down for hosting interactive content online and accessing it through web browsers is poised to unlock all new types of entertainment beyond just gaming. With the cost of hosting greatly reduced through the YOM DePIN and with increased ease of development enabled by the tool suite in Unreal, it can be expected that full-body tutorials will take hold. These experiences will join the games, interactive storytelling, and 3D social media concepts that have been discussed in other articles. These and other yet-discovered forms of interactive entertainment will populate the inevitable 3D internet in the years to come. YOM is excited to be playing a part in enabling these exciting new creative outlets for user generated content.

The CXO

Ready to Learn the Worm

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YOM
YOM

Written by YOM

The DePIN enabling near-zero cost cross-channel/device cloud gaming.

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